๐ two new characters & three new scenes ๐
Hello! It's been a while.
We have lots of new things in this update, and we're so excited to share them with you!
We have an entire 5.5k words of new content, which translates into three new scenes:
- All new interview scene with the boss you love to hate, Baron!
- A sneak preview of Sol (a coworker) that's available in only some routes.
- A whole new day at home with Nibbles ๐
This also means that we've added 35 sprites to the game! Let us know what you think of the new characters ๐
Other things in the update are mostly typo and bug fixes. Most notably, we finally fixed the issue with the textbox buttons progressing the dialogue!
We're hard at work on the next new scenes (with more new characters!) as well as some new game features. (Sneak preview here.)
Thanks so much for all your support and feedback so far! If you haven't yet, please consider giving us a wishlist on Steam--it really helps a lot ๐
Files
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quality dreams, reasonably priced
advise clients at a body modification clinic, but remember! you work on commission :)
Status | In development |
Authors | zorkie, inezwandita |
Genre | Visual Novel, Interactive Fiction, Simulation |
Tags | Cyberpunk, Dystopian, fungus, ink, Meaningful Choices, Narrative, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- steam page ๐51 days ago
- new art, content, and more!67 days ago
- new scene at home (ft. your adorable pet rabbit ๐โจ)89 days ago
- skip feature & audio settingsAug 09, 2024
- Jupiter & dialogue historyAug 02, 2024
- new client ๐Jul 22, 2024
- UI overhaulJul 02, 2024
- new art & pause menuJun 07, 2024
- new art & minor fixesMay 21, 2024
Comments
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Just... wow! I first played new eyes, and was very excited to see there was a larger demo. But this blew all expectations out of the water!
The art is gorgeous, and you really get a feel for the characters just by looking at them. The worldbuilding is subtle, but I find myself itching to know more about it! The social dynamics of the different floors, how different mods are seen/treated, and just how the world is set up in general... I really enjoy that kind of thing and I was really excited to see hints of it here!
My favorite part was definitely the actual work/choices. I liked how the interview had different "routes" of questions/subjects and while you could revisit the broader topic if you moved on, you still could only choose one answer for certain things. Perhaps its a normal set up for this kind of game, but having the interview questions be broken up into smaller and smaller pieces was really nice. It also provides a lot of replay-ability which is one of the biggest things I look for in games!
Also I would die for Nibbles.
I applaud the devs work on this demo, and I eagerly await updates and the full game release.
thank you so much!!! this really means a lot to hear
we'll (hopefully) have more updates posted soon ๐